Fast Walkthrough - Part One
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The Fast Walkthrough - Part One
Targets:
1.1 Lahan Village
- If you have your PSX plugged into a stereo device of any kind, select Wide-Stereo under
sound, the game will sound quite a bit nicer. If you have only one audio plug
connected, or a mono setup, then select mono.
- Select "New Game".
- Movie Time.
- You can do all kinds of stuff in Lahan, but little is necessary to get you onto
the next segment. But don't rush ahead too fast, this game does not let you backtrack
very much, and Lahan is no exception. Check Fei's bed for 200G, and the barrels in
the west room for some Aquasol. Look at the lovely oil paintings, and talk to the maid
in the opposite room... all with the X button. Try to get the hang of running around by holding down the O
button, and jumping with triangle. is the menu button. Mess around with the L1
and R1 buttons to rotate the viewpoint. When you're done playing, head upstairs
and talk to everyone. (the policy you should adhere to for the whole game!) Try to
leave.
- Jump into the well again and again for a few good items and some horrid puns.
- Be careful when talking to Lucca (from Chrono Trigger) in the Village Consultant's
house, as she will explain Save Points, then take your money.
- In one of the houses, you'll find a poor woman's husband who is addicted to Rock,
Paper, Scissors. Beat him five times in a row (at 50G per game!!), and he'll give you the RPS badge.
Why? Well if you want the Chu-Chu on top of the lamp in Shevat about forty-five
hours from now to give you the Power Ring S
and an A Charger, you will need the three mini-game badges. Don't worry about it
too much, I didn't miss the games too badly my first time through.
- Get lots of Hob-Jerky and Aquasol! The woman with the cow will give you some Aquasol if you're
understanding to her. Hob-Jerky is
a non-battle item that will slightly replenish your HP. Aquasol is more expensive,
but works in battles. Save it.
- Talk to Dan... tell him you'll help him, it's cooler that way. Talk to his sister Alice.
Cry. Go on the errand...
1.2 Mountain Path
- Explore. Find stuff. Read the signs. Get some Aquasol up above the entrance
to Lahan.
- The enemies shouldn't give you too much trouble. If your HP drops below 15, heal.
If you're caught like this in a battle, select 'Item' then 'Aquasol'. Use it on
yourself. Outside battle, stick with the Hob-Jerky.
- For the big jump, run with O and push triangle at the critical moment to go
airborne. Get used to it... hehe
- Suprise, suprise! The bridge doesn't fall on you! This really is an anti-FFVII
game! =)
- The trees rustle when you jump through them! Nice touch!
- When you reach the good doctors yard, read both sides of the sign. Very clever,
Citan.
- Get some Aquasol in the closet thingy (Citan refers to it as the storeroom) on
the landing of the outside steps. And while you're up there, go up top and look
through the telescope. The game locations you'll see in it are Lahan, Blackmoon
Forest, and Dazil. Where to go, eh?
- Just basically run and play. Have fun... while you can. Enjoy the bright, cheery
music. Enter the house through the bottom floor and talk to Yui and Midori. The Doc
is over in the adjacent shed.
- "Intervention strategy"? I won't ruin the game for you, but playing through this
game again really makes you notice how much Citan really knows about things. Be
sure to pay close attention to what he says. Go inside the shed anyway.
- Touch the tall yellow box, and pay attention.
- On your way back to Lahan, there will be no enemy encounters, so don't worry.
Cross the bridge...
1.3 Fallen Shadows
- Work your way back to Lahan.
- Movie time.
- Don't waste time, just bash the enemy with X.
- Movie time.
- Leave and don't look back...
1.4 Into the Woods
- Go west into the forest. When letters come up saying 'Blackmoon Forest', press
X to go inside.
- Go sort of southwards. See that small rock in between the huge boulder and the
wall there? Jump on it. Then you'll have to sort of dash (like you have a lot of
room to do so) and jump onto the first step carved into the huge boulder. Another
reason to get used to running all the time.
- When you get into scraps with the funny shelled critters (Armor Grubs), don't
bother trying to attack with your fists, use Guided Shot, a Chi ability that costs
a mere 2 EP (Ether Points). Chose Chi on the Battle Menu (it's up top) and select
that spell. Target the armor grubs. 50 points! Yeahh! Bye-bye! So let this be a
lesson. Certain enemies are well defended against physical attacks, but magic
can blow them out of the water. The opposite can also be true.
- I don't want to defeat the whole feeling of exploration here, so make sure you
run around and enjoy the forest. Don't be afraid of running into enemies, you gain
XP (Experience Points) and new DeathBlows that way!
- Head west on the log. See the part where it crosses another log below? Head
SW to get the Aquasol (yipee skip). Line up the view so that the SW/NE log goes
straight up and down on the screen so you don't fall off too soon.
- Keep doing triangle X so you learn it! You should have use of 4 ap by now.
- Head south at the end of the 'main' log to find a memory cube! (And *whenever*
you see one of these things, save!!) And over to the north there is another log
with a Hob-Gob sitting in front of a boulder. Kill the Hob-Gob (go up and press X
to begin the battle), and the boulder will begin to roll towards you. It does
fairly extensive damage, so get back out of the way to the south. When it clears,
go west.
- Movie time.
- "I have orders to kill all land dwellers, -Lambs-, I come in contact with. It's
part of my mission. It's nothing personal."?? hehe she sure sounds nice!
- MYSTERIOUS WOMAN: How do you get out of the forest?
FEI: Ask Will, he's the one writing this walkthrough!
- 'Elly'? How did he know her name?
- Crush the elves, they shouldn't be too much trouble.
- Movie time.
1.5 Girl in Forest
- Yay! Elly joined your party!
- The clearing is easy enough to navigate. Head south to the bluffs to climb up
and out. But before you do, run around and between them to the SW to find some
Aquasol. By the way, this kind of hand-holding will soon come to an end.
- Do some strategic planning on the forset elves. Let Fei do triangle X then
have Elly finish it off with X instead of having her start on a new monster at
full HP. Don't just blindly attack.
- You should be getting Fei's Raijin DeathBlow around now. (To see it and other
DeathBlows, go to your menu (), then to Status > Skills. Press L1/R1 to cycle
through your party members.)
- You get a survival tent! Use at any save point or on the world map. Restores all
patry members to full HP and cures all conditions. And they are expensive. Don't
waste one here.
- Step off the end of the bridge and fight another easy battle.
- "Them! Them! Them!" Very articulate, Fei. =)
- Movie time.
- Ouch... looks like trouble...
1.6 Broken Silence
- (A blood-curling scream from Elly.)
- Follow Elly to where she went.
- The Rankar Dragon, for all it's looks, is fairly easy. Just keep triangle X'ing
it and you'll kill it in three hours flat! =)
- Hehe, seriously, Citan will show up with Weltall so you can finish him off.
You can also do a level one combo! So X to 'save up' and then triangle triangle
for the combo. Then X, then triangle triangle, you get the general idea.
- You can't do too much about the 'slow' condition he'll cast on you. I think
Square did that so you wouldn't overwhelm the Rankar with your recovery speed
between turns.
- Beat it and watch a great story bit.
- Citan, don't send her away! =( Don't worry, you'll meet up with her again five
or ten hours from now... hehe
- CITAN: The same as Fei?
ELLY: No, nothing. Nevermind...
1.7 Dazil
- Where is the certain place Yui took the villagers?
- If you play like I do, you might have Elly's 'Screamer' and Citan's 'Ukigumo'
by now.
- Exit to the west.
- Woah!! Some battleship!!
- Citan is far more powerful than you. He is faster, has a higher HP total, does
more damage...
- See that walled town west of here? That's Dazil!
- I don't say this often, but try NOT to get into scraps here. The desert enemies
will wear you down quickly.
- The Ethos workshop is in the south part of town. You likely entered on the
opposite side. Talk to everyone, take your time. Always talk to everyone!
- There really isn't anything worth buying in Dazil except staples like Hob-Jerky
and Aquasol if you need them. If your money is burning a hole in your pocket,
pick up some Rosesol. It restores your EP by 10 and if you run out of EP in battle
you might be glad to have it. But it's too expensive to be worth it.
- If you want to see Big Joe, go to the Inn NOW.
- Go back to the north side of town and touch the Buggy sitting outside the
building. Go inside that building and talk to the guy in the corner who will rent
it to you.
- Stay at the Inn if you haven't already. Your HP and EP will be refilled for
a scanty 10G.
- Leave. Save outside Dazil, then walk into the empty desert.
- Follow those gears (straight ahead). Don't press L1/R1, you'll get totally
lost as there is no compass.
- Watch out for the sand sharks. They're strong on ether defense too.
- As you hit the second screen, it will get darker out.
- Follow the gears again. Head NE, then NE again.
- Try to keep your HP up. (I hope you saved on the world map...)
- Now it's getting really dark.
- Uh-oh, you're surrounded!
- Minor continuity issue: Weltall is a martial-arts type gear. As such, it has
no guns. Only Billy's gear handles firearms.
- X, triangle triangle, X, triangle triangle... you know the drill.
- Movie time.
- Enter Wyrm. He's kinda tough... and he drains fuel. You will need to
use your level one combos over and over again to kill him. And since he's impervious
to regular attacks, save fuel and use triangle instead of and X. So that's
triangle, combo (triangle triangle or triangle if you've been fighting a lot
beforehand), triangle, et cetera. If you should run out of fuel, try using your
Ether Machine attacks (which consume EP instead of gear fuel).
1.8 Desert Attack!
- Wow. Now you're in a jam.
- Movie time.
- Save as soon as you can, then talk to Citan again. Say 'let's talk more' until
he won't talk. Then save, then rest...
- Vocabulary: Gazel
- Neat sub, eh? Yeah baby!!
- I know it seems like the way you DON'T want to go, but head west to the sinking
side of the vessel. You'll drop down into the Engineering section. Be quick! (Though
Citan says something about a switch, I've never been able to find the durn thing.)
- In Engineering you can get:- A Leather Vest (on the Catwalk - also be sure to equip it!)
- Extra Ar+1 (on the floor in the SE corner - a gear accessory)
- Into lots of hard fights.
- Watch out for fire damage during fights. Well, at least it hurts the ememies too.
- Don't dwadle in the Engine Room, for it will start to fall apart making escape
difficult. Climb the ladder to the NE on the catwalk to get out.
- And climb out the SW corner of the next room! (Do NOT miss the memory cube! The
next bit is tricky and you may want to re-load your game instead of playing through
the whole ship again.)
- The crane bit is tricky, like I said. =) Orient the scree so the top edge points
due south. This way you can see better and walk much straighter relative to the
crane. Jump on and work your way up. The penalty for falling off is fairly
serious time-wise and time is something you don't have here. Switch from the left to right
sides to avoid the bent panels pointing straight up. Walk out all the way to the
very tippy-top and you'll board Weltall.
- Uh-oh. Now the 'Pirates' are mad at you... and they think you're Aveh soliders!
- Kick the Young Master's rear and something will happen... eeps.
- Yes, YOU get to find the way out... or cheat and get directions from me in the
next section... hehe =)
- What is about to happen?
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